Screaming God Expansion
The Screaming God expansion is twofold. It includes the Screaming God and Parasite Queen. Two massive monsters, two evocative sculptures, two compelling stories, two new patterns of play, two transformative elements for your campaign.
Both monsters appear in the twilight of your campaign. Add one or both monsters to a campaign to reshape your ending.
The Screaming God is the last monster your campaign can hunt. Ambitious victories in the closing lantern years of your campaign unlock astounding rewards and celebrate the joy of the hunt.
The story of the Screaming God is introduced to your settlement first, as hearsay, from a raving outcast. In a unique telling of this story, this expansion includes a playable vignette that follows the incredible glimpse granted to an outcast from your settlement. Use the elements of this vignette to play a preview showdown of the Screaming God long before your settlement ever dares.
Hunting the Screaming God bring new ideas, resources, and outlooks. Story events, settlement events, settlement locations, monster resources and more will enrich the final years of your campaign.
Screaming God in your Monster Campaign
The Screaming God is a Node 4 quarry monster and does not replace any monsters in your core game campaign. It's content is purely additive.
The Parasite Queen is an operatic finale for your settlement. Pulling back the curtain on the secret structures of the world. A fitting new ending for settlements that have reached the end of Monster.
Parasite Queen in your Monster Campaign
The Parasite Queens is a Finale monster and replaces the Gold Smoke Knight in your core game campaign. A shocking new ending with world-changing consequences.
Node System
[NQ4] SCREAMING GOD - NODE 4 QUARRY MONSTER
The Screaming God is a Node 4 Quarry monster. hunted in the twilight of your Kingdom Death: Monster campaigns. There is no Node 4 quarry monster in the Monster core game campaign, so the Screaming God is added alongside all monsters in the Monster core game.
[Fi] PARASITE QUEEN - FINALE MONSTER
Parasite Queen is a finale monster. Since your settlement's story ends after your finale encounter, a campaign has only one finale monster. Parasite Queen replaces the Gold Smoke Knight finale monster in a Kingdom Death: Monster core game campaign.
God-tier Monster
This expansion provides vignette survivor cards, pre-printed gear grids, and thematic gear for each squire. Select a squire, grab their grid, and fill out a survivor record sheet using the unique attributes on each vignette survivor card.
God-tier Showdown
The monster hurls its body ever-forward. Urged on by the braying stampede that gives chase without end. The survivors race into the fraught space between the bucking monster and the thundering cloud in its wake. Rushing past the dizzying geometry of the labyrinth they must keep up with the monster or risk being swallowed by the stampede.
Showdowns with the Screaming God are chaos in motion. A battle on the move involves a brand-new way to play a showdown. Terrain constantly moves along the showdown board as the survivors race into new areas. The weary Screaming God moves effortlessly through its labyrinthine enclosure, threatening survivors with powerful blasts and its ancient horns.
RUN!
The showdown with the Screaming God occurs on the run. Standing still spells certain doom. Rushing ahead without keeping your eyes on the horizon, also doom.
+ Monster AI deck
+ Monster HL deck
DANGER AHEAD
Dangerous vistas take shape on the horizon. As the runners move through the endless labyrinth, they are dimly aware of the terrain as it forms on the horizon ahead. Be strategic or be a stain on the antler-scarred walls.
Use the Horizon deck to determine how the landscape takes shape. A horizon board lays out the approaching structures before the running survivors reach them.
+ 12 Horizon cards determine the landscape taking shape ahead.
+ 1 Horizon board
DANGER BEHIND
Behind the racing monster and survivors is a stampede of slavering Screaming Antelopes, drawn to inexorably chase the Screaming God.
The bedlam is presented on a beautifully illustrated board. Anything that drops into its spaces is pulverized by the braying hoard.
+ 1 Stampede board
DANGER NOW!
The runners are constantly surrounded by new terrain structures as they careen through the labyrinth. The endless chase has honed the monster's reflexes to travel the labyrinth effortlessly but the newly-arrived survivors must run with care and leverage their surroundings.
+ 4 double-sided terrain tile sheets.
+ 16 labyrinth terrain tile
+ Impossible secrets to reveal
Great Hall's Haul
Settlement's that ascend to the dizzying ambitions of pursuing the Screaming God take pleasure in the hunt. Truimph over the most advanced quarry inspires a host of new armor and weapons that increase the thrill of the next hunt.
+ Great Haul with the Alpha armor, 8 new weapons, 2 new items
+ Settlement Events of a settlement that embraces the challenge of the hunt
+ Screaming God scout discovery for superlative arc survivor hunters
Chasing Oblivion
An outcast survivor from your settlement witnesses a group of strangers struggling to survive an encounter in the labyrinth. Play a vignette showdown of four stranger facing off against the Screaming God, witnessed from afar.
This expansion includes vignette survivor cards, pre-printed gear grids with thematic gear for each survivor. Select a stranger, grab their grid, and fill out a survivor record sheet using the unique attributes on each vignette survivor card.
+ 4 x Vignette survivor cards
+ 4 x Vignette survivor grids
+ A unique showdown story to give your settlement a glimpse of what the future holds.
+ 4 x Art cards depicting the strangers seen at a distance.
The Answer to Every Question
It's presence is hidden in ubiquity. Its dominion is limitless. The Parasite Queen is the secret that is shared in all life.
Unknown to the survivors, its presence may grow into an astonishing conclusion for a settlement. When the Parasite Queen beckons, the end is near.
+ The choices of your settlement will affect your approach to the finale.
A Peek at the Ending
Hear the Melody of Heroes
Only the bravest survivors would raise a weapon against the majesty of the Parasite Queen. The settlement will band together to face the overwhelming monster.
Monstrous Omnipresence
A monster that inhabits everything. Flowing through space, forming, collapsing, and taking form again. The showdown is crowded with teeming masses, deadly extensions of the monster's structure.
+ Another approach to dynamic terrain. Hosts of Hands terrain is found on the reverse of labyrinth tiles.
+ A showdown where the monster fluidly dominates the space and every misstep is certain death.
Parasites
Survivors will learn the secrets of the Parasite Queen infestation the hard way. Even your own body will betray you.
+ Parasite resource cards will infest survivors. Why would a finale monster even have a resource deck?
Component List
- Screaming God and Parasite Queen monster miniatures
- Alpha Armor and Illuminated Figure miniatures
- Richly illustrated rigid cover rulebook packed with new story events
- 3 x Dividers
- 4 x Vignette gear grids
- 4 x Vignette survivor cards
- 4 x Vignette survivor art cards
- 2 x Boards (Horizon, Stampede)
- 4 x Terrain tile sheets
- 4 x (Special) Terrain cards
- 3 x Settlement event cards
- 1 x Scout Discovery card
- 40 x Screaming God AI cards
- 23 x Screaming God HL cards
- 12 x Horizon cards
- 9 x Screaming God hunt event cards
- 23 x Screaming God resource cards
- 1 x Screaming God Indomitable resource card
- 34 x Parasite Queen AI cards
- 23 x Parasite Queen HL cards
- 13 x Parasite Queen resource cards
- 42 x Gear cards (can split this further down if necessary)
- 3 x Armor Set Bonus cards
- 4 x Disorder cards
- 3 x Fighting Art cards
- 2 x Innovation cards
- 1 x Pattern card
- 1 x Pillar card
- 1 x Secret Fighting Art card
- 1 x Strain card
- 1 x Strange resource card
- 1 x Settlement location card
- 3 x Knowledge cards
- 1 x Collective Cognition Reward card