PILLARS
Pillars introduce new rules that expand the depth of your campaign. They bring variety and complexity to your play experience.
Alongside new monsters, Pillars expand the possibilities of Kingdom Death: Monster.
You can add multiple pillar releases to a campaign. As the number of pillars included in your campaign grows, complexity grows.
For the best experience determine your pillars at the start of your campaign. Examine all the pillar cards in your collection and decide which ones to use.
Pillar Cards
Pillar cards are designed to integrate a pillar's rules into your campaign.
1 | The number of pillars is the amount of complexity this adds to your campaign (I, II, III, etc.) The higher the number, the more far-reaching the change to your campaign. If your campaign has 3 or more pillars, it is considered advanced.
2 | Pillar name. This may be followed by the name of the required expansion.
3 | Rules for adding this pillar to your campaign.
For Godmetal Pilgrimage, add the Godmetal Lode (Node) terrain card to your campaign's terrain deck. When you draw this terrain during a showdown, the Forge Priest minion appears.
Robust Pillar rules will be available in Campaign of Death (unreleased).